Ian Brocklebank – game design, rules and proofreading, demoing and convention services
Ian has been playing around with his own ideas for games since he was a child. In today’s increasingly saturated market he still thinks that some of them might be quite good.
In an earlier life he worked in sales, and has designed and delivered training in a variety of settings. This fits well with demoing games at conventions and Ian has enjoyed demoing for multiple publishers at the UKGE.
Ian is now offering overseas publishers full convention services; booking, setting up, recruiting and training volunteers and running the stand at conventions throughout the UK. Hush Hush Projects are the first publisher to take advantage of this service.
Ian has also done some small proofreading and rules writing projects.
David Digby – games design, solo play design, game development, rules
David has been playing games for as long as he can remember, and has been making his way in the board games industry over the last couple of years.
David does playtesting, development, and rulebook writing and editing for a number of designers, publishers, or industry professionals. He is beginning to build a reputation within solo game design, and his first published solo mode design will be Chocolate Factory, which is released at Essen.
David is currently looking for publishers for 5 of his own designs, and has countless things on the drawing board.